Tag: REVERB DELAY

  • Boom Bap Drums Parallel with Reverb

    in

    General 1) Create the Drums with Elements from “Milieu Drums” (RX Version / Falcon / Mono or Stereo Folders)  – Make Elements as Short as Possible in Falcon (i.e. Avoid Too Much Original Reverb) 2) Insert Gate to Hat and SC Send Snare + Kick to Hat to Duck Hat, Adjust Attack / Release for…

  • 5 Panned Reverb Ideas

    in

    Method 1 – i.e. Basically Apply the Same Large Hall or Plate Reverb but then Change Pre Delay and Room Size (and Some Other Small Things) to Make Them Sound Different Method 2 Method 3 Method 4 – as the Stereo Plate Decays, the Reverb Seems to Tail Off in the Center Method 5 –…

  • Gated Reverb Trick

    in

    – if you Want a Big Sound but without the Reverb Tail you can use a Gate – Try Tiled Room Reverb Presets for Drum Kits (Lexicon Room Plugin / Drum Rooms) 1) Add your Reverb to a Bus Track 2) Put a Gate Plugin after the Reverb 3) Play with Gates Threshold, Release and…

  • Creating Space with Reverbs

    in

    General – it is Crucial to Listen if Something is Missing when you Turn the Reverb Off and if you are Able to Tell where the Reverb Sits – Focus on the Different Aspects a Reverb can give you – i.e. Try to Spot: a) Distance = Space Around the Instruments (Room) – or Performer…

  • Early Reflections Distances

    in

    Strings = 1.5 to 3.5 Meters (50ms) Woodwinds = 4 to 5 Meters (42ms) Brass = 7 to 8 Meter (32ms) Percussion 1 = 9 Meter (36ms) Percussion 2 = 9.5 Meter (32ms)

  • Modal Density (Reverb)

    in

    – Number of Resonant Modes that can be Heard in the Sound of a Resonant Object or Space

  • Plate Reverb

    in

    General – Plate Reverb is a Large, Thin Sheet of Metal Suspended Upright Under Tension on Springs – Transducers Attached to the Plate Transmit a Signal that makes the Plate Vibrate, causing Sounds – a High Initial Diffusion – Relatively Bright and Colored Sound  – Plates have an Instant Onset of Reverberation – Plates have…