Tag: COMPOSING AND MUSIC THEORY
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Divisi
– is a String Section Divided into 2 or More Pieces – the Goal is to “Blend” together properly Notes and / or Playing Style that is Difficult for One Player to achieve alone) – e.g. a Cellist Plays a Double Stop in a Fast Tempo and Suddenly Needs to Go Higher an Octave in…
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Fugue (Counterpoint)
General – as we Know, Counterpoint is the Play of 2 or More “Voices” Against One Another and a Fugue is a Structure Built from that Technique (Voices = Lines of Music, Such as Melody) – so Fugue (as the Canon is), is Contrapuntal Compositional Technique or Texture that Employs a Melody with One or…
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German vs English Notes
C = C DES = C# / Db D = D ES = D# / Eb E = E F = F GES = F# / Gb G = G AS = G# H = B
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Glissando
General – the Musical Effect of Sliding from Pitch to Pitch (similar to Portamento Glides) – but Glissando stays for the “Pure Musical Effect” of the Glide itself when Sliding from Pitch to Pitch – mostly in Higher Keyboard Register – can be Used as a Psycho-Acoustical “String Effect”, when the Pitch Slides between Notes…
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Horizontal vs Vertical
– Music has a Horizontal Aspect (Melody) and a Vertical Aspect (Chords / Harmonies), so Composers Must think of Horizontally and Vertically when Composing Music – i.e. you can have Notes in Series and /or Notes in Parallel at the Same Time – e.g Below Picture Shows a Flute Melody Against a Bassoon Melody in…
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Imitation (Form)
– also Known as “Imitative Counterpoint” – Imitation is Taking a Phrase (or Part of a Phrase) and Giving it to Other Voices either Unison or Freely Transposed – i.e. the Same Melody Returns in Different Parts of the Piece in Different Voices – or “a Repetition of a Melodic Line, but with Each Repetition…