Tag: COMPOSING AND MUSIC THEORY
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Aleatoric
– some Parts / Elements of the Composition is Left to Chance (Aleatoric = Latin Alea = Dice = Würfel) – Sort of Various Birds Singing Each a Similar Phrase at the same Time but Order and Position is Totally Up to the Bird – means the Performer is Given certain Liberties with Regard to…
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Cadence (Composition)
General – Cadence is a Resolution Occurring at the End of a Section or a Song (Kind a “Final”) – a Cadence is Like “Musical Punctuation” and is Defined as a Progression of 2 Chords that Expresses some Degree of Finality – What Happens Harmonically at the Resting of a Phrase – Usually a 2-Chord…
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Canon (Counterpoint)
General – as we Know, Counterpoint is the Play of 2 or More “Voices” Against One Another and a Canon is a Structure Built from that Technique (Voices = Lines of Music, Such as Melody) – so Canon (as the Fugue is), is a Contrapuntal Compositional Technique or Texture that Employs a Melody with One…
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Clusters
General – a Chord Comprising at Least 3 Consecutive Scale Tones Sounding at the Same Time or in Close Proximity to Each Other (Often Semi-Tones) – i.e. a Chromatic Cluster is at Least 2 Notes 1 Semitone Apart Played Together – For Example, 3 “Adjacent” Piano Keys Struck at the Same Time Produce a Tone…
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Crescendo
– Get Gradually Louder (Over the Period of the Crescendo Symbol) – from Previous Dynamic Symbol to Next Dynamic Symbol – e.g. here from “p” to “fff”, or Simply
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Counterpoint
General – How to Set Melody and Bass follow each other without “Copy” the same Pattern (follow the Bass-line with Melody would be the easiest Way but also too “Amateur”) – the Trick are slight different Notes but Not too Far away – we wanna stay in a Approximate Range in the Tonic Key –…