Category: Music Glossary

  • Overtones

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    General – any Frequency Higher than the Fundamental – Every Sound / Noise we Hear, Consists of a Series of Overtones  – or you can Say that Every Sound is a Mix of Different Overlapping Harmonic and Inharmonic Cycles that are Based on a Fundamental  – that Mix of Harmonic and Inharmonic Cycles is Together…

  • Pan Diatonic

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  • Pan Law

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    General – Human Hearing is Not Linear – when we Reduce a Sound to Its Halfs (50% Left Speaker and 50% Right Speaker), the Perceived Sound Does Not Add to 100% in Loudness – thus 2 Speakers Playing the Same Sound Will Not Double the Volume, Because their Frequencies will Saturate Inside in Our Inner…

  • Panning vs Balancing

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    Panning Balancing – with a Balance Panner you can Not Sum Left + Right to Mono (Only Either L or R) DAW Panning Tricks – Panning is very Important since we have Possibilities to Output in Stereo – Imagine that the End Listener my have just One Speaker, a Stereo Set, a Stereo Set whit…

  • Panning Tips

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    General – in a True Stereo Recording Mad with 2 Mics, the Position of the Recorded Source is Determined by Level & Time – Our Stereo Hearing Systems are the Brain and Our 2 Ears which Compare / Track any Differences of Sound Waves in 2 Ways – 1st Way we Localize Sounds is “Difference…

  • Parallel vs Serial (Signal Path)

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    Parallel (Simultaneously / Independent) – Each Processor Inside a Parallel Effect Takes the Original Signal, Processes it and then the Output Gets Mixed – Picture of “Flux Solera” Dynamic Module Working Parallel and Each One has its Own Output Serial (Coupled) – Inside a Serial Chain, Each Process uses the Same Signal Again and Again…

  • Parallel Scales

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    – Insert another Scale such as Minor, Dorian, Phrygian etc., for certain Parts (instead of default Major Scale or Viceversa) – runs same Tracks, which means starts and ends on the same Notes (C to C for example) – lower the 3rd, 6th and 7th Note get Parallel Minor  (E=Eb, A=Ab,B=Bb)