General
– Clipping is basically what Happens when a Digital Signal is Past Zero dBFS
– unless it is a Desired Effect you Want to achieve, it is always Sounding Bad by Introducing Digital Distortion along with several other Problems (Do Not do this by Mistake)
– so always Check the Signal and try to Detect where the Clipping might come from
– there are different Kind of “Clippings” and as said, it can be used to Lift a Sound as well
Hard Digital Clipping
– taking a Signal and Increase Gain so much, that some Parts Past the Zero dB
– the Waveform will Turn from a Smooth Sine Wave towards a Square Wave (but Unnatural Square Wave) and therefore Sound Harsh
– it is more of a Hard Knee Clipping
Soft Clipping
– Clipping appears also in a Analog Environment and Today there are a lot of “Soft Clip” Emulations
– often you Find a “Slope” Parameter with a Soft Knee Curve for Analog Clipping plus a Hard Knee Curve for Digital Clipping
– this Waveform will Result in a much Smoother Distorted Curve and therefore Sound Smoother
– the Difference is that the Waveform will be Distorted along the Sine Wave by Building Finer, i.e. Distortion Keeps the Relation to the Sine Wave
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