Tag: LEVEL AND LOUDNESS
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Amplitude
– Amplitude = Measures How Far a Sound Wave Fluctuates – If it is a Small Fluctuation, the Result is a Quiet Sound (Waves with Lower Amplitude) – If it is a Large Fluctuation the Result is a Loud Sound (Waves with Higher Amplitude) – another Way to Think of Amplitude is How Big a…
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Audio Aliasing
General – Aliasing is Created when the Signal Goes Above the Maximum Supported Frequency – Anything that Goes Above 22050Hz will be Reflected Down the Spectrum in Equal Measure – in Short, All Man Made Systems have their Limits and Aliasing Happens when a Device Processes Data which goes Beyond the Devices Restrictions – in…
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BS 1770 / 1771
– The same as EBU R128 but for American Standard – i.e. American Reference to Determine Loudness for Adverts and Programs
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Cabinet (Amp)
– Emulates the Sound of a Real Guitar Cabinet – other than Recording via Amp or Pedalboard with Cables, the Cabinet Tone has its Character from the Size of it, what it is Made Of, the Back is Open / Close, the Speakers Inside, how many Speakers there are, Microphones used on the Cabinet, the…
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Clipping
General – Clipping is basically what Happens when a Digital Signal is Past Zero dBFS – unless it is a Desired Effect you Want to achieve, it is always Sounding Bad by Introducing Digital Distortion along with several other Problems (Do Not do this by Mistake) – so always Check the Signal and try to…
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Control Voltage
– on a Synthesizer, you can Imagine “Voltage” as if a Hand is Changing Voltage over Time, i.e. a “Robot Hand” which you can Tell what to Do – you Decide what Parameter will be Voltage Controlled and the Voltage Driven Parameters have their Separate Knobs to Shape the Result (Depending on the Effect, e.g.…
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Critical Scale
– Beside Linear and Octave Scales, Another Useful Way to Measure the Tonal Balance of Music