Tag: CALCULATIONS
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Calculate Pitch Automation Elastique vs Cubase
in Math TipsGeneral – Cent vs Percentage Pitch Automation in Cubase Percentage – The Factor of 100% Time Stretch (+/-0.00st) corresponds to a Midi Pitch of 60 (C3) 0 = 100% – 12 = 50% +12 = 200% Cents – 50 in Cubase Automation = 0 Pitch Shift (Zero) in Elastique – 100 in Cubase…
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Calculate Pitch Bend DAW
in Math TipsGeneral d) Then Divide the 8192 : VSTi PB Range in Cents and the Multiply that Result by the Desired Detune Amount in Cents Examples Pitch Bend Conversion Detune 20 Cents in a PB Range of 2 Semitones – Remember 100 Cent is 1 Semitone of a 12 Keys Template of Total 1200 (1200 :…
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Calculate Samples per Beat
in Math TipsGeneral Example 1 1) Since 1 Beat is 60, we need to Divide 60 / 120 2) Since SR is 44100 we Need to Multiply that 0.5 by 44100 – 44100 x 0.5 = 22050 Samples per Beat Example 2 1) Since 1 Beat is 60, we need to Divide 60 / 103 2) Since…
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Calculate Pre Delay Milliseconds per BPM
in Math Tips1) First Turn 60 Seconds (1 Minute) into Milliseconds which is 60´000 ms 2) Then simply divide 60´000 by your Project BPM, this Tells us How many Milliseconds are in Each Beat 3) For Example 60´000 / 120 BPM = 500ms (per Beat respective Quarter Note) 4) Note that Western Music mostly Quarter Note per…
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Calculate Pre Delay by Speed of Sound
in Math Tips– Sound Travels at about 1 Foot (approx. 30 cm) per Millisecond (same for All Frequencies) 1) Time = Distance / Speed of Sound 2) and the Speed of Sound is approx. 333 Meters per Second (1000ms) 3) So if Sound Travels from Source to Listener for say 3 Meters, it will Take about 1/100…
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Early Reflections Distances
in Math TipsStrings = 1.5 to 3.5 Meters (50ms) Woodwinds = 4 to 5 Meters (42ms) Brass = 7 to 8 Meter (32ms) Percussion 1 = 9 Meter (36ms) Percussion 2 = 9.5 Meter (32ms)