Category: Music Glossary

  • Headroom

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    General Headroom in Recording Headroom in Mixing

  • Hearing Loss

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    General

  • Hemiola

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    General – Hemiola Arises from the Metric Ambiguity Posed by a Measure of 6 Beats, which can be Divided in 3 Groups of 2 or 2 Groups of 3 (3 to 2 Pattern) – i.e. 2 Different Patterns (2:3 Pattern) with a 2 Beat Pattern vs a 3 Beat Pattern to Form 6 Beat Groups…

  • Horizontal vs Vertical

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    – Music has a Horizontal Aspect (Melody) and a Vertical Aspect (Chords / Harmonies), so Composers Must think of Horizontally and Vertically when Composing Music – i.e. you can have Notes in Series and /or Notes in Parallel at the Same Time  – e.g Below Picture Shows a Flute Melody Against a Bassoon Melody in…

  • Imitation (Form)

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    – also Known as “Imitative Counterpoint” – Imitation is Taking a Phrase (or Part of a Phrase) and Giving it to Other Voices either Unison or Freely Transposed – i.e. the Same Melody Returns in Different Parts of the Piece in Different Voices  – or “a Repetition of a Melodic Line, but with Each Repetition…

  • Integrated Loudness

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    – Gives you the Overall / Average Loudness of a Whole Program – i.e. Collects the Integrated Loudness for a Whole Program and Works therefore Very Slow – The Standard Measurement Test Nowadays when Songs are Broadcasted in the Future – i.e. a Radio Stations Equipment automatically Measures Songs “On the Fly” and Turn their…

  • Inter Sample Peak (or True Peak)

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    General – Imagine a 16 Bit File with Full Resolution Samples that actually Misses the Peaks in the Audio, so when the Audio is Re-Constructed the Peaks then Added Could at least be 3dB Higher than the Sample we had Not Take – so if we Work Closer to a Digital Headroom (e.g. Towards -1…