Category: Mixing and Production Tips

  • Rap Trap Vocal Pipeline Tips

    in

    General – Fill Gaps when Recording Vocals, i.e. Create Short Adlibs in Pauses Beside the Standard Double that Mostly Plays Only Along Main Vocal – Don’t Throw Fixed Vocal EQ Curves but Listen, Low Cut but Not Too High and Not Too Low, Around 100Hz, for Rap Boost the Mids for an Upfront Signal Main…

  • Clean Up and Pump Up Drums Basics

    in

    1) Reduce 2-3dB Around 500Hz (Mud) with Q of 2 2) Reduce 2-3dB Around 1500Hz (Nasal) with Q of 2 3) Reduce 2-3dB Around 2500Hz (Harsh) with Q of 2 4) Control Length of Bassdrum with a Frequency Selective Transient Designer  – i.e. Often Shorten Bassdrum 5) Add Parallel Distortion via Vulture Culture  – i.e.…

  • Boom Bap Drums Parallel with Reverb

    in

    General 1) Create the Drums with Elements from “Milieu Drums” (RX Version / Falcon / Mono or Stereo Folders)  – Make Elements as Short as Possible in Falcon (i.e. Avoid Too Much Original Reverb) 2) Insert Gate to Hat and SC Send Snare + Kick to Hat to Duck Hat, Adjust Attack / Release for…

  • Frequency Characters

    in

    General 3) 300Hz = Frequency to Shape the Kick for a Juicy Rock Sound 4) 400Hz = Cut a Little there to Reveal Other Drum Sounds than Bass Kick 5) 300Hz to 600Hz = Hunt for Boxiness Problems 5) 800Hz = Cut there if you have a Cheap Sounding Acoustic Guitar  6) 1kHz to 1.2kHz…

  • Vocal Compression Tips

    in

    1) Start with the Ratio – i.e. Think About What Type of Vocals you have to Deal with 2) Now Reduce Threshold so All Words are Clearly Understandable and Make Sure the Vocals Don’t Lose Life Nor the Noise Floor Comes Up Too Much 3) Now Adjust the Attack, Again: – Fast Attacks Make the…